Sunday, January 11, 2009
Pink WindRed Line: Should get the maximum out of every hole.
Blue Line: Safe Path, for birdies on most courses.
Yellow Line: High Risk, Long Drives necessary!
Hole 1 - Par 4
Red: This lines you up for a Wood Approach shot, combined with a nearly flat Slope.
Blue: Gets you as close as possible to the hole for an Iron shot.
Hole 2 - Par 3Did not take a screenshot of this one, but it's a par3, Hio possibility!
Hole 3 - Par 4
Red: Sets you up for a Wood Shot, just watch out and don't hit it too far on that Fairway. The Mill will get in your way if you get it too far.
Blue: Could possibly add a little right curve to the ball, this will set you up for an Iron shot.
Hole 4 - Par 5
Red: Depending on the Wind, but this can get you on the Green in 2 ATLEAST, second shot MUST be a Tomahawk, or it will get in the Bunker.
Blue: Work your way around it, possible Eagle Chip, but will get you a Birdie Putt.
Yellow: With Spin Mastery you can make it to the green, and will give you a Putt for Albatross. Note: You will need 250y+ Drive for this and Decent Wind.
Hole 5 - Par 4
Red:Try to get yourself on that little patch of Rough, as far as i have noticed, it is NEARLY flat.
Blue: The Fairway is quite sloped, but will set you up for a chip nonetheless.
Yellow: With a Front Spin shot, you can bounce your ball to the other side. Possibly green for the long drive people and Spin Mastery.
Hole 6 - Par 3
HIO
Hole 7 - Par 5

Red: Try to avoid the part i have outlined with White, it is heavily sloped. You could use Spin Mastery here, but that is just to avoid the trees. Without a Spin Mastery, you should use Toma to get "through" the trees. Possible Albatross. But after playing it a few times, i also noticed that if you won't hit the center of a tree, you can hit through it with a NORMAL shot.
Blue: Might be possible to get on the green in 2 aswel, but will get you a Birdie.
Hole 8 - Par 4
Red: That first Fairway but is quite flat and will set you up for a Wood.
Blue: Will get you as close as possible, and you can use Iron.
Hole 9 - Par 4
Red: Can set yourself up for a 2W Toma as 1W will probably hit the Mountain, the Mill shouldn't be a problem.
Blue: Not that keen on Tomahawks? It's not a problem, you can curve your way around the Mountain.
Hole 10 - Par 4
Red: This will set you up for a Wood shot, and there is HARDLY any slope.
Blue: Easy Birdie possibility.
Hole 11 - Par 4
Red: Only 1 way possible as far as I know.
Hole 12 - Par 3
Hole in One
Hole 13 - Par 5
Red: The Fairway is VERY sloped and i have only ended up with Club Restriction so far. There fore, a Spin Mastery should get you close enough to Tomahawk with a 2W near the hole.
Blue: Just follow the path, for a Birdie Putt.
Hole 14 - Par 4
Red: If you hit it on the left Fairway bit, don't hit it too far at the front of it, You can easily hit it over the hill.
Blue: Should get you a Birdie.
Hole 15 - Par 4
Red: The Left Rough is hardly sloped. But you might be forced to use a Tomahawk to get on the green.
Blue: A bit sloped, but should get you in the green on 2.
Hole 16 - Par 3
Hole in One
Hole 17 - Par 4

It doesn't really matter which path you take really, i choose depending on the wind.
Hole 18 - Par 5

One Way possible really. On the first shot i'd advice you to hit it a bit right, as the Fairway is badly sloped. Also a toma-Spin Mastery can help you to set yourself up for a possible Albatross.
Made by: janwhof ( forum name ), JWH. ( ingame name ).